![]() Create public setups or share them privately with your team. What bothers us most about the stages in the actual rally section of Dirt Rally 2.0 is that Codemasters has some problems with finding the same type of variation and flow compared to real-world stages in WRC, even thugh some of them in fact are based (just like in the first game) on real world stages, not just the WRC-ones. So what’s the benefit of a yearly release again? $50-$60 is too much to pay to be a beta tester. The best car setups for Dirt Rally 2.0, WRC Generations, WRC 10, WRC 9 and WRC 8. If WRC 10 arrived as a $30-40 DLC built on the WRC 9 engine and game, would I be encountering new and exciting bugs? On release, WRC 9 was way more stable for me than WRC 10 has been. At one point, WRC 10 reset my pedals so even when I fully depress them I only got 80% of full signal, necessitating a full reset of my Thrustmaster T-LCM pedals via their calibration software. Thankfully, I haven’t hit that bug since the latest patches. Weird stuff still occasionally happens, like the FFB triggering before the race starts, but it’s no longer game breaking. ![]() WRC 9 also has very strong physics, with many. Similarly, the contact physics in the game make elements of the stages, such as bumps and jumps, feel more relevant in the stage. The stages feel great, with the force feedback system allowing for a great feel for the stages through the wheel. ![]() I encountered some game-breaking FFB bugs during my first week of play and waited on publishing this review to see if they were fixed. DiRT Rally 2.0 has a very strong gravel physics system. I run a Thrustmaster T300RS set to 100% force in the wheel drivers and 110% in WRC 10 settings, and I feel fairly well-informed about what my tires are doing when I’m driving. The latest entry in the long-running series has a few ups-and-downs. Petter Hegevall on the 31st of August 2021 at 10. When it works right, the force feedback feels pretty decent. As mentioned in a press release, were told that the tournament will be streamed on WRCs channels, and will start at 14:00 BST / 15:00 CEST tomorrow, September 8, so dont miss it. There are not enough significant changes to distinguish it from last year’s entry. Yay, every team has a new pixelated JPG of the IRL drivers - maybe that floats your boat. I love rallying, but I don’t love it enough to pay $50-$60 a year for what amounts to a few new cars and tracks. That’s the problem with this year’s release - it isn’t an entirely new game, but it’s priced that way. So there’s no reason why WRC 10 FIA World Rally Championshipcouldn’t have been a DLC rather than an entirely new game. We don’t need a brand-new game every year. I don’t think the sim racing genre benefits from being on the same yearly release grind as Call of Duty or Madden.
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